To date, Errant Road has generally downplayed the role of "monsters" in the game, for the simple reason that they don't seem to exist in Errant Story itself. Tsuiraku, Veracia, Farrel, and even the Northern Confederacy appear to be civilized enough places that by and large, they don't have dragons and werewolves (specifically rejected by Poe) and giant, sentient spiders and so on, that run amok in other role-playing games. Besides, experience has shown that humans and humanoid species can be plenty monstrous enough.

With the expansion of Errant Road into points off the main Poe-verse map, however, there are opportunities to bring in a reasonable number of creepy-crawlies that inhabit the Far North (Siberia-like?) or the Southern Continent (think 19th-century sub-Saharan Africa) or other far-flung locales where humans are unwelcome intruders. Wandering adventurers might even crash into a few of these. This topic is intended to be a place where these things can be tabulated and described, and in the cases of ones mentioned in Errant Road but not yet actually encountered, "designed" collaboratively. Note that there are several motivations for doing this. First, obviously, is to make sure that Errant Road continues to strike a balance between creativity and playability. Second is to help with navigation of the vast number of threads and postings we now have. And never to be forgotten, lurking in the background is the desire that Poe and Impy have expressed to create a Poe-verse-based game system for commercial purposes. I would speculate (Impy?) that they'll feel they can't use any of the things mentioned here, for reasons of intellectual property, although I will say that I specifically grant Poe, Impy and Caffeine Angel Studios unlimited rights to use any monster concept that I personally devise. Still, laying out the concepts, and the things to think about as a creepy-crawlie is designed, can only help them, and I'd like to be helpful.
So: If you've created weird beasts for the party to run into (JR, you've done some good ones), or would like to propose possible beasts for future encounters, post about them here. A sample will follow in the next post, using a particular critter that we've seen. The headings in that sample are the ones proposed for use in subsequent descriptions, although I may well have missed something; if I did, by all means comment on it and I'll edit.
Finally, note that just because a critter is proposed here doesn't mean it will be encountered in Errant Road. Note also that when we started this thing, we agreed to abide by the rules that Poe and Impy set up. As yet, they haven't really imposed any other than "play nicely together," but I personally would like to suggest that we also want to make sure that the monsters we're designing are compatible with the way the Poe-verse works. That's one of the reasons for setting up the thread, after all: to vet monster concepts so they don't go too far off the reservation.
Sample coming momentarily. There are others that need to be added from game play so far, and I have it on good authority that others may be encountered by the party currently adventuring up north (thanks for the suggestion, A...), so let's see what we can do.