2012-08-17: How Dawnguard Probably Should have Ended.
-
- Mage/Priest War Veteran
- Posts: 564
- Joined: January 1st, 2011, 11:45 pm
2012-08-17: How Dawnguard Probably Should have Ended.
Discussion thread for How Dawnguard Probably Should have Ended.
- TheLastOutlaw
- Forum Regular
- Posts: 93
- Joined: May 7th, 2012, 9:52 am
- Location: I'll socio YOUR path.
- Contact:
Re: 2012-08-17: How Dawnguard Probably Should have Ended.
I still need to get Dawngaurd. One if these days it'll be on DLC clearance.
I seriously miss Morrowind though, I get that people got frustrated at the shitty directions NPCs gave but the hand holding quest marker/compass flag is the other extreme. And unkillable NPCs suck. I like how Morrowind warned you that broke the game by killing some characters but you could continue and the game was NEVER unwinnable.
I seriously miss Morrowind though, I get that people got frustrated at the shitty directions NPCs gave but the hand holding quest marker/compass flag is the other extreme. And unkillable NPCs suck. I like how Morrowind warned you that broke the game by killing some characters but you could continue and the game was NEVER unwinnable.
Stupidity got us into this, why can't it get us out?
-
- Errant Scholar
- Posts: 154
- Joined: November 25th, 2009, 10:10 am
- Contact:
Re: 2012-08-17: How Dawnguard Probably Should have Ended.
How can Morrowind possibly become unwinnable? By playing the game you've already won. As for today's comic, so many video games, pen and paper rpgs, tv shows, movies, etc, that so much trouble would be saved like this.
- DT777
- Forum Regular
- Posts: 42
- Joined: August 22nd, 2007, 3:49 pm
Re: 2012-08-17: How Dawnguard Probably Should have Ended.
Same. Waiting on clearance as well.TheLastOutlaw wrote:I still need to get Dawngaurd. One if these days it'll be on DLC clearance.
-
- New Poster
- Posts: 2
- Joined: July 6th, 2013, 12:10 am
- Twitter @: jollyllp
Re: 2012-08-17: How Dawnguard Probably Should have Ended.
I can't speak to anyone else's experience of playing Elder Scrolls V: Skyrim (from here on known simply as Skyrim), but I sank a sizable chunk of time into it. I didn't max out my character, and I certainly didn't uncover every map-point the game had to offer, but when I eventually emerged from my Skyrim revelry I checked my stats and noted that I'd managed to lose 120+ hours of my life to the game.............