2018-02-10: Epic Level Dungeoneering Skill

Follow the adventures of Rosencrantz and Guildenstern Fran and Naga in this all-new humorous entry to the growing Poeverse.
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Nosy Neighbordroid
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2018-02-10: Epic Level Dungeoneering Skill

Post by Nosy Neighbordroid »

Discussion thread for Epic Level Dungeoneering Skill
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dark_lord_zagato
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Re: 2018-02-10: Epic Level Dungeoneering Skill

Post by dark_lord_zagato »

That's sick. And funny too! Poor guard, there's not going to be much left of him by the time they get out of there.

I once met someone who cheesed the traps like that in a DnD game before. The party was allowed to buy livestock in town, cows and pigs and such, for food and to help carry supplies. This guy purchased a bunch of animals and wouldn't tell the DM why, and when they entered the dungeon he herded the animals in front of them in a stampede to spring all the traps. After that the DM told everyone they weren't allowed to buy livestock anymore. :lol:
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Re: 2018-02-10: Epic Level Dungeoneering Skill

Post by TheLastOutlaw »

dark_lord_zagato wrote:I once met someone who cheesed the traps like that in a DnD game before. The party was allowed to buy livestock in town, cows and pigs and such, for food and to help carry supplies. This guy purchased a bunch of animals and wouldn't tell the DM why, and when they entered the dungeon he herded the animals in front of them in a stampede to spring all the traps. After that the DM told everyone they weren't allowed to buy livestock anymore. :lol:
One of our players used to push enemy corpses around in an effort to do this. It worked for part of a dungeon, then coincidentally almost everything we faced after that was either formless (ghosts, etc) didn't have a body conducive to pushing/pulling around (slimes, etc.) or so disease ridden and plague infested that handling them was dangerous. "Coincidence."
Stupidity got us into this, why can't it get us out?
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Re: 2018-02-10: Epic Level Dungeoneering Skill

Post by Graybeard »

I will confess to having done something similar back in the day, using an Animate Dead spell on the body of a party member so that he could walk out of the dungeon (sort of) rather than being carried. The fact that it was the body of a Paladin, and my cleric was Chaotic Neutral (VERY chaotic), didn't enter into it at all, no sirree, trust me. Those were the days ...
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Re: 2018-02-10: Epic Level Dungeoneering Skill

Post by smilingface »

I have to try that out some time our GM decides to implement a trap ridden dungeon. Most of the time we play more in an open world style with focus on intrigue and politics though. The last time we entered a dungeon is ages ago XD. And the times we did the loot wasn‘t worth the hassle most of the time. :lol:
It‘s like in this comic. They probably won‘t get any dank loot but are totally fine with just getting out.
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